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punk::repl extra stdout flush - comments regarding stderr/stdout interleaving

master
Julian Noble 2 months ago
parent
commit
856fab4c88
  1. 12
      src/modules/punk/repl-0.1.tm
  2. 8
      src/project_layouts/custom/_project/punk.project-0.1/src/bootsupport/modules/punk/console-0.1.1.tm
  3. 8
      src/project_layouts/custom/_project/punk.shell-0.1/src/bootsupport/modules/punk/console-0.1.1.tm

12
src/modules/punk/repl-0.1.tm

@ -609,9 +609,19 @@ proc repl::newout2 {} {
proc repl::doprompt {prompt {col {green bold}}} {
#prompt to stderr.
#We can pipe commands into repl's stdin without the prompt interfering with the output.
#Although all command output for each line goes to stdout - not just what is emmited with puts
#Although all command output for each line goes to stdout - not just what is emitted with puts
if {$::tcl_interactive} {
flush stdout; #we are writing this prompt on stderr, but stdout could still be writing to screen
#our first char on stderr is based on the 'lastchar' of stdout which we have recorded but may not have arrived on screen.
#The issue we're trying to avoid is the (stderr)prompt arriving midway through a large stdout chunk
#REVIEW - this basic attempt to get stderr/stdout to cooperate is experimental and unlikely to achieve the desired effect
#note that our 'flush stdout' tcl call does not wait if stdout is non-blocking
#todo - investigate if the overhead is reasonable for a special channel that accepts stdout and stderr records with a reader to send to console in chunk-sizes we know will be emitted correctly
# - reader of such channel could be ok to be blocking (on read? on write to real channels?)... except everything still needs to be interruptable by things like signals?
#? - we want ordinary puts to stderr to be prioritized? to arrive on-screen - just not at arbitrary locations within stdout, and still must be correctly ordered wrt all other stderr
# - in our repl and code threads we don't want to put stderr/stdout writes in blocking mode and have code waiting on it
set last_char_info [screen_last_char_getinfo]
if {![llength $last_char_info]} {
set needs_clearance 1

8
src/project_layouts/custom/_project/punk.project-0.1/src/bootsupport/modules/punk/console-0.1.1.tm

@ -177,9 +177,13 @@ namespace eval punk::console {
}
#todo - something better - the 'channel' concept may not really apply on unix, as raw mode is for input and output modes
#todo - something better - the 'channel' concept may not really apply on unix, as raw mode is set for input and output modes currently - only valid to set on a readable channel?
#on windows they can be set independently (but not with stty) - REVIEW
#NOTE - the is_raw is only being set in current interp - but the channel is shared.
#this is problematic with the repl thread being separate. - must be a tsv? REVIEW
proc enableRaw {{channel stdin}} {
variable is_raw
variable is_raw
variable previous_stty_state_$channel
set sttycmd [auto_execok stty]
if {[set previous_stty_state_$channel] eq ""} {

8
src/project_layouts/custom/_project/punk.shell-0.1/src/bootsupport/modules/punk/console-0.1.1.tm

@ -177,9 +177,13 @@ namespace eval punk::console {
}
#todo - something better - the 'channel' concept may not really apply on unix, as raw mode is for input and output modes
#todo - something better - the 'channel' concept may not really apply on unix, as raw mode is set for input and output modes currently - only valid to set on a readable channel?
#on windows they can be set independently (but not with stty) - REVIEW
#NOTE - the is_raw is only being set in current interp - but the channel is shared.
#this is problematic with the repl thread being separate. - must be a tsv? REVIEW
proc enableRaw {{channel stdin}} {
variable is_raw
variable is_raw
variable previous_stty_state_$channel
set sttycmd [auto_execok stty]
if {[set previous_stty_state_$channel] eq ""} {

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